Dark Nine-tailed Fox

Type Attack
ATK 440 
DEF 244 
HP 4455 
SPD 101 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Dark (mid) 20
Essence of Magic (mid) 15
Essence of Dark (high) 10
Essence of Magic (high) 5
Obtainable from:
Skills

Leader Skill

Increases the attack power of ally monsters with Dark attribute by 40%.

Will-o'-the-Wisp

Attacks the enemy 3 times with a shimmering light, each hit leaving a Branding effect for 2 turns with a 15% chance.   1.3*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%

Enchant

Puts the enemy to sleep for 2 turns. Instantly recovers a turn when used.  

Lv. 2 Cooltime Turn -1

Nightmare

Attacks the enemy and guarantees to stun the target if the attack lands as a Critical Hit. The attack will land as a Critical Hit with a 100% chance if the target is asleep, and stuns the enemy for turns equal to the number of Sleep turns the enemy has.   8.8*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Kamiya

Type Attack
ATK 662 
DEF 355 
HP 6540 
SPD 102 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the attack power of ally monsters with Dark attribute by 40%.

Will-o'-the-Wisp

Attacks the enemy 3 times with a shimmering light, leaving a Branding effect for 2 turns with a 15% chance each and recovering the HP by 50% of the inflicted damage.   1.3*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%

Enchant

Puts the enemy to sleep for 2 turns. Instantly recovers a turn when used.  

Lv. 2 Cooltime Turn -1

Nightmare

Attacks the enemy and guarantees to stun the target if the attack lands as a Critical Hit. The attack will land as a Critical Hit with a 100% chance if the target is asleep, and stuns the enemy for turns equal to the number of Sleep turns the enemy has.   8.8*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1