Dark High Elemental

Type Attack
ATK 319 
DEF 188 
HP 2220 
SPD 103 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Dark (low) 10
Essence of Magic (low) 5
Essence of Dark (mid) 15
Essence of Magic (mid) 10
Obtainable from:
Skills

Leader Skill

Increases the critical rate of ally monsters with Dark attribute by 23%.

Cross Attack

Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.   3.8*{ATK}

Lv. 2 Effect Rate +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%
Lv. 7 Effect Rate +15%

Soul Split

Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies.   6.3*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%

Jumaline

Type Attack
ATK 469 
DEF 250 
HP 3915 
SPD 104 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the critical rate of ally monsters with Dark attribute by 23%.

Cross Attack

Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.   3.8*{ATK}

Lv. 2 Effect Rate +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%
Lv. 7 Effect Rate +15%

Soul Split

Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies.   6.3*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%

Bloodthirst (Passive)

Recovers HP by 20% if you land a Critical Hit and increases your Critical Rate by 30% for the next 2 turns. [Automatic Effect]  

Jumaline

Type Attack
ATK 900 
DEF 538 
HP 8895 
SPD 104 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Skills

Leader Skill

Increases the critical rate of ally monsters with Dark attribute by 23%.

Cross Attack

Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 50% chance.   4.5*{ATK}

Lv. 2 Damage +15%
Lv. 3 Effect Rate +20%

Soul Split

Pierces the enemy's soul and disturbs the enemy's HP recovery for 2 turns. Recovers the HP by 20% if the attack lands as a Critical Hit.   7.3*{ATK}

Lv. 2 Damage +20%
Lv. 3 Recovery +20%

Bloodthirst

Increases your Critical Rate for 3 turns and attacks all enemies. The damage increases as the enemy's HP condition is good, and recovers the HP by 20% of the inflicted damage if the attack lands as a Critical Hit.   {ATK}*(2.5*{Target Current HP %} + 3.1)

Lv. 2 Damage +20%
Lv. 3 Cooltime Turn -1