Water Bounty Hunter

Type Attack
ATK 231 
DEF 223 
HP 3015 
SPD 94 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Water (low) 10
Essence of Magic (low) 5
Essence of Water (mid) 15
Essence of Magic (mid) 10
Obtainable from:
Skills

Leader Skill

Increases the attack power of ally monsters with Water attribute by 30%.

Bull's Eye

Shoots 2 precise shots that are aimed for the enemy's weak spots. Each hit has a 25% chance to ignore the enemy's Defense.   1.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +5%
Lv. 5 Damage +5%
Lv. 6 Damage +10%

Chain Fire

Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Attacks consecutively with a 50% chance if the enemy's HP is higher.   2.4*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Ready to Ambush

Increases the Attack Bars of all allies by 30%, also increasing their Attack Speed for 2 turns.  

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Wayne

Type Attack
ATK 351 
DEF 321 
HP 4635 
SPD 110 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the attack power of ally monsters with Water attribute by 30%.

Bull's Eye

Shoots 2 precise shots that are aimed for the enemy's weak spots. Each hit has a 25% chance to ignore the enemy's Defense.   1.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +5%
Lv. 5 Damage +5%
Lv. 6 Damage +10%

Chain Fire

Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Attacks consecutively with a 50% chance if the enemy's HP is higher.   2.4*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Ready to Ambush

Increases the Attack Bars of all allies by 30%, also increasing their Attack Speed for 2 turns.  

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1