Light Monkey King

Type Support
ATK 484 
DEF 484 
HP 7260 
SPD 98 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Light (mid) 10
Essence of Magic (mid) 5
Essence of Light (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the resistance of ally monsters by 41%.

Monkey Wand

Attacks with the Monkey Wand and stuns the enemy for 1 turn with a 35% chance.   4.0*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +15%

All or Nothing

Attacks all enemies and stuns them for 1 turn with a 75% chance. Increases your Attack Bar by 25% per stunned enemy after the attack.   3.3*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Giant Net

Attacks all enemies with the damage that increases according to your MAX HP and puts them to sleep for 1 turn and decreases the Attack Speed for 2 turns with an 80% chance each. In addition, decreases the target's Attack Bar by 30% per harmful effect granted on each enemy.   2.7*{ATK} + 0.18*{MAX HP}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Effect Rate +10%
Lv. 5 Cooltime Turn -1

Qitian Dasheng

Type Support
ATK 714 
DEF 714 
HP 10710 
SPD 114 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the resistance of ally monsters by 41%.

Monkey Wand

Attacks with the Monkey Wand and stuns the enemy for 1 turn with a 35% chance.   4.0*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +15%

All or Nothing

Attacks all enemies and stuns them for 1 turn with a 75% chance. Increases your Attack Bar by 25% per stunned enemy after the attack.   3.3*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Giant Net

Attacks all enemies with the damage that increases according to your MAX HP and puts them to sleep for 1 turn and decreases the Attack Speed for 2 turns with an 80% chance each. In addition, decreases the target's Attack Bar by 30% per harmful effect granted on each enemy.   2.7*{ATK} + 0.18*{MAX HP}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Effect Rate +10%
Lv. 5 Cooltime Turn -1