Wind Taoist

Type Defense
ATK 333 
DEF 339 
HP 4635 
SPD 103 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Wind (low) 5
Essence of Magic (low) 5
Essence of Wind (mid) 20
Essence of Magic (mid) 15
Obtainable from:
Skills

Leader Skill

Increases the resistance of ally monsters by 28%.

Fake Attack

Performs an unpredictable attack and decreases the target's Attack Power for 1 turn. This attack will also increase the target's chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.   3.7*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +5%
Lv. 5 Damage +10%
Lv. 6 Damage +10%

Burning Desert

Attacks all enemies 2 times with a sandstorm and decreases the Attack Bar by 30% with a 30% chance for each attack.   1.4*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Magic Flute

Attacks all enemies by playing the magic flute and sets their Attack Bar to 0. In addition, decreases the skill cooldown time of all allies by 1 turn each.   4.3*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Woochi

Type Defense
ATK 492 
DEF 509 
HP 6780 
SPD 104 
CRR 15%
CRD 50%
ACC 25%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the resistance of ally monsters by 28%.

Fake Attack

Performs an unpredictable attack and decreases the target's Attack Power for 1 turn. This attack will also increase the target's chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.   3.7*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +5%
Lv. 5 Damage +10%
Lv. 6 Damage +10%

Burning Desert

Attacks all enemies 2 times with a sandstorm and decreases the Attack Bar by 30% with a 30% chance for each attack.   1.4*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Magic Flute

Attacks all enemies by playing the magic flute and sets their Attack Bar to 0. In addition, decreases the skill cooldown time of all allies by 1 turn each.   4.3*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1