Wind Ifrit

Type Attack
ATK 557 
DEF 452 
HP 6660 
SPD 99 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Wind (mid) 10
Essence of Magic (mid) 5
Essence of Wind (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the attack speed of ally monsters by 24%.

Mega Smash

Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.   {ATK}*({SPD} + 210)/70

Lv. 2 Damage +5%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Damage +10%
Lv. 6 Effect Rate +15%

Super Crush

Attacks all enemies to inflict damage that's proportionate to the enemy's MAX HP and stuns them with a 40% chance. If the target is not stunned after attacking, decreases the Attack Bar of the target by 50% with a 100% chance.   2.0*{ATK} + 0.15*{Target MAX HP}

Lv. 2 Effect Rate +10%
Lv. 3 Damage +10%
Lv. 4 Effect Rate +10%
Lv. 5 Damage +10%
Lv. 6 Effect Rate +10%
Lv. 7 Cooltime Turn -1

Mach Crush

Attacks all enemies 2 times with powerful magical energy to disturb their HP recovery for 2 turns and to deal damage that increases by 30% for each harmful effect on the enemies. The damage increases by 50% if there's only one harmful effect on the enemies.   2.2*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Akhamamir

Type Attack
ATK 812 
DEF 571 
HP 11370 
SPD 100 
CRR 30%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the attack speed of ally monsters by 24%.

Mega Smash

Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.   {ATK}*({SPD} + 210)/70

Lv. 2 Damage +5%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Damage +10%
Lv. 6 Effect Rate +15%

Super Crush

Attacks all enemies to inflict damage that's proportionate to the enemy's MAX HP and stuns them with a 40% chance. If the target is not stunned after attacking, decreases the Attack Bar of the target by 50% with a 100% chance.   2.0*{ATK} + 0.15*{Target MAX HP}

Lv. 2 Effect Rate +10%
Lv. 3 Damage +10%
Lv. 4 Effect Rate +10%
Lv. 5 Damage +10%
Lv. 6 Effect Rate +10%
Lv. 7 Cooltime Turn -1

Mach Crush

Attacks all enemies 2 times with powerful magical energy to disturb their HP recovery for 2 turns and to deal damage that increases by 30% for each harmful effect on the enemies. The damage increases by 50% if there's only one harmful effect on the enemies.   2.2*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1