Wind Sniper Mk.I

Type Attack
ATK 339 
DEF 327 
HP 4725 
SPD 96 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Wind (mid) 20
Essence of Magic (mid) 15
Essence of Wind (high) 10
Essence of Magic (high) 5
Obtainable from:
Skills

Leader Skill

Increases the resistance of ally monsters by 40% in Guild content.

Accurate Fire

Attacks the enemy to inflict damage that ignores all damage reduction effects.   4.5*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +5%
Lv. 5 Damage +10%
Lv. 6 Damage +10%
Lv. 7 Damage +10%

Hidden Aim

Strikes the [Hidden Aim] pose. Increases the damage dealing to an enemy by 200% while in this pose, and increases the chances of receiving a Glancing Hit by 70% if you're attacked while in this pose. The [Hidden Aim] pose disables after you attack on your turn.  

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1
Lv. 4 Cooltime Turn -1

Veteran (Passive)

Increases the Attack Bar by 100% and increases the Attack Power for 1 turn whenever the enemy's attack lands as a Glancing Hit. [Automatic Effect]  

Carbine

Type Attack
ATK 549 
DEF 468 
HP 6540 
SPD 112 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the resistance of ally monsters by 40% in Guild content.

Accurate Fire

Attacks the enemy to inflict damage that ignores all damage reduction effects.   4.5*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +5%
Lv. 5 Damage +10%
Lv. 6 Damage +10%
Lv. 7 Damage +10%

Hidden Aim

Strikes the [Hidden Aim] pose. Increases the damage dealing to an enemy by 200% while in this pose, and increases the chances of receiving a Glancing Hit by 70% if you're attacked while in this pose. The [Hidden Aim] pose disables after you attack on your turn.  

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1
Lv. 4 Cooltime Turn -1

Veteran (Passive)

Increases the Attack Bar by 100% and increases the Attack Power for 1 turn whenever the enemy's attack lands as a Glancing Hit. [Automatic Effect]