Wind Demon

Type HP
ATK 492 
DEF 452 
HP 7635 
SPD 103 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Wind (mid) 10
Essence of Magic (mid) 5
Essence of Wind (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the HP of ally monsters by 44% in the Arena.

Sword of Destruction

Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.   3.7*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%

Devil's Bargain

Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Recovers the Attack Bar of all allies by 20% afterwards.   3.4*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1
Lv. 6 Damage +10%
Lv. 7 Cooltime Turn -1

Soul Stealer (Passive)

No one except for the boss can be revived while you are on the battlefield. In addition, the damage you inflict on enemies will be increased by 20% each when an enemy or ally dies (accumulates up to 5 times). In addition, creates a shield that's equivalent to 15% of your MAX HP for 2 turns if you attack an enemy on your turn. [Automatic Effect]  

Mephisto

Type HP
ATK 714 
DEF 659 
HP 11535 
SPD 104 
CRR 15%
CRD 50%
ACC 0%
RES 40%
Obtainable from:
Skills

Leader Skill

Increases the HP of ally monsters by 44% in the Arena.

Sword of Destruction

Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.   3.7*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%

Devil's Bargain

Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Recovers the Attack Bar of all allies by 20% afterwards.   3.4*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1
Lv. 6 Damage +10%
Lv. 7 Cooltime Turn -1

Soul Stealer (Passive)

No one except for the boss can be revived while you are on the battlefield. In addition, the damage you inflict on enemies will be increased by 20% each when an enemy or ally dies (accumulates up to 5 times). In addition, creates a shield that's equivalent to 15% of your MAX HP for 2 turns if you attack an enemy on your turn. [Automatic Effect]