Water Slayer

Type HP
ATK 484 
DEF 420 
HP 8235 
SPD 97 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Water (mid) 10
Essence of Magic (mid) 5
Essence of Water (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the accuracy of ally monsters by 55% in the Arena.

Rage Explosion

Attacks the enemy and provokes the enemy for 1 turn with a 50% chance. This attack will deal more damage according to your MAX HP.   1.7*{ATK} + 0.19*{MAX HP}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +5%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%
Lv. 7 Effect Rate +15%

Sword of Burst

Attacks the enemy to provoke and to decrease Defense for 1 turn. This attack will deal more damage according to your MAX HP.   3.0*{ATK} + 0.2*{MAX HP}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Destroyer of Battlefield (Passive)

Destroys the enemy's MAX HP by 50% of the enemy's current lost HP after attacking the enemy. Also, when all allies are attacked by the target with destroyed HP, decreases the incoming damage in proportion to the destroyed HP and increases the chance of landing a Glancing Hit. [Automatic Effect]  

Borgnine

Type HP
ATK 714 
DEF 615 
HP 12180 
SPD 98 
CRR 15%
CRD 50%
ACC 0%
RES 40%
Obtainable from:
Skills

Leader Skill

Increases the accuracy of ally monsters by 55% in the Arena.

Rage Explosion

Attacks the enemy and provokes the enemy for 1 turn with a 50% chance. This attack will deal more damage according to your MAX HP.   1.7*{ATK} + 0.19*{MAX HP}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +5%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%
Lv. 7 Effect Rate +15%

Sword of Burst

Attacks the enemy to provoke and to decrease Defense for 1 turn. This attack will deal more damage according to your MAX HP.   3.0*{ATK} + 0.2*{MAX HP}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Destroyer of Battlefield (Passive)

Destroys the enemy's MAX HP by 50% of the enemy's current lost HP after attacking the enemy. Also, when all allies are attacked by the target with destroyed HP, decreases the incoming damage in proportion to the destroyed HP and increases the chance of landing a Glancing Hit. [Automatic Effect]