Wind Shadowcaster

Type Support
ATK 484 
DEF 460 
HP 7635 
SPD 104 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Wind (mid) 10
Essence of Magic (mid) 5
Essence of Wind (high) 20
Essence of Magic (high) 15
Skills

Leader Skill

Increases the critical rate of ally monsters with Wind attribute by 38%.

Dizzying Gesture

Attacks the enemy to stun for 1 turn with a 30% chance.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Effect Rate +5%
Lv. 5 Damage +10%
Lv. 6 Damage +10%
Lv. 7 Effect Rate +10%

Shadow Tie

Attacks the enemy target to inflict damage, ties the target's shadow, and grants an effect that gives 50% of the first hit damage to all enemies and increases your Attack Bar by 100% if the target takes single-target skill damage. This effect can tie one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles.   4.5*{ATK}

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Frantic Chaos

Removes all beneficial effects of all enemies (boss excluded) and grants one to two random effects for 2 turns among Decrease Defense, Decrease Attack Speed and Increase Chance of Landing a Glancing Hit. Afterwards, guaranteed to exchange the Attack Bar status of them with each other at random.  

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Zen

Type Support
ATK 714 
DEF 659 
HP 11535 
SPD 105 
CRR 15%
CRD 50%
ACC 0%
RES 40%
Skills

Leader Skill

Increases the critical rate of ally monsters with Wind attribute by 38%.

Dizzying Gesture

Attacks the enemy to stun for 1 turn with a 30% chance.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Effect Rate +5%
Lv. 5 Damage +10%
Lv. 6 Damage +10%
Lv. 7 Effect Rate +10%

Shadow Tie

Attacks the enemy target to inflict damage, ties the target's shadow, and grants an effect that gives 50% of the first hit damage to all enemies and increases your Attack Bar by 100% if the target takes single-target skill damage. This effect can tie one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles.   4.5*{ATK}

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Frantic Chaos

Removes all beneficial effects of all enemies (boss excluded) and grants one to two random effects for 2 turns among Decrease Defense, Decrease Attack Speed and Increase Chance of Landing a Glancing Hit. Afterwards, guaranteed to exchange the Attack Bar status of them with each other at random.  

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1