Fire Macaron Guard

Type Defense
ATK 412 
DEF 605 
HP 6540 
SPD 100 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Fire (mid) 10
Essence of Magic (mid) 5
Essence of Fire (high) 20
Essence of Magic (high) 15
Skills

Leader Skill

Increases the defense of ally monsters with Fire attribute by 50%.

Macaron Boomerang

Attacks the enemy to decrease Defense for 2 turns with a 40% chance. This attack will deal more damage according to your Defense.   1.8*{ATK} + 2.7*{DEF}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +5%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +15%
Lv. 7 Effect Rate +15%

Crash! Macaron

Escorts the ally with the lowest HP for 3 turns, then charges towards the enemy target. Deals damage that increases according to your Defense on the attacked target and stuns for 1 turn.   2*{ATK} + 3.2*{DEF}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +15%
Lv. 5 Cooltime Turn -1

Macaron Shield

Decreases the damage that your allies take by 200% of your Defense until the next turn starts. You will gain immunity to inability effects and have your Attack Speed decreased by 30%. In addition, increases the Defense of all allies for 1 turn.  

Lv. 2 Cooltime Turn -1

Alice

Type Defense
ATK 604 
DEF 900 
HP 9555 
SPD 101 
CRR 15%
CRD 50%
ACC 0%
RES 40%
Skills

Leader Skill

Increases the defense of ally monsters with Fire attribute by 50%.

Macaron Boomerang

Attacks the enemy to decrease Defense for 2 turns with a 40% chance. This attack will deal more damage according to your Defense.   1.8*{ATK} + 2.7*{DEF}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +5%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +15%
Lv. 7 Effect Rate +15%

Crash! Macaron

Escorts the ally with the lowest HP for 3 turns, then charges towards the enemy target. Deals damage that increases according to your Defense on the attacked target and stuns for 1 turn.   2*{ATK} + 3.2*{DEF}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +15%
Lv. 5 Cooltime Turn -1

Macaron Shield

Decreases the damage that your allies take by 200% of your Defense until the next turn starts. You will gain immunity to inability effects and have your Attack Speed decreased by 30%. In addition, increases the Defense of all allies for 1 turn.  

Lv. 2 Cooltime Turn -1