Light Dual Blade

Type Attack
ATK 605 
DEF 420 
HP 6420 
SPD 97 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Light (mid) 10
Essence of Magic (mid) 5
Essence of Light (high) 20
Essence of Magic (high) 15
Skills

Leader Skill

Increases the critical rate of ally monsters by 33% in the Arena.

Ambush Strike

Attacks the enemy to inflict damage that ignores all damage reduction effects.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +5%
Lv. 5 Damage +5%
Lv. 6 Damage +10%

Crest of Blade

Grants the counterattack effect for 2 turns and Threat state on the ally target. Enemies excluding the boss can only attack the target under the Threat state with attack skills while enemies attack with a single-target skill 2 times.  

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Cross Cutter

Attacks the enemy with blades on your hands. If you don't get attacked during the turn of the enemy, the damage of [Cross Cutter] increases by 25% each, up to 100%. The amount of increased damage will reset when you use the skill.   8.2*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Cooltime Turn -1

Frederic

Type Attack
ATK 900 
DEF 615 
HP 9390 
SPD 98 
CRR 15%
CRD 50%
ACC 0%
RES 40%
Skills

Leader Skill

Increases the critical rate of ally monsters by 33% in the Arena.

Ambush Strike

Attacks the enemy to inflict damage that ignores all damage reduction effects.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +5%
Lv. 5 Damage +5%
Lv. 6 Damage +10%

Crest of Blade

Grants the counterattack effect for 2 turns and Threat state on the ally target. Enemies excluding the boss can only attack the target under the Threat state with attack skills while enemies attack with a single-target skill 2 times.  

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Cross Cutter

Attacks the enemy with blades on your hands. If you don't get attacked during the turn of the enemy, the damage of [Cross Cutter] increases by 25% each, up to 100%. The amount of increased damage will reset when you use the skill.   8.2*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Cooltime Turn -1