Water Steel Commander

Type Attack
ATK 613 
DEF 396 
HP 6660 
SPD 97 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Water (mid) 15
Essence of Magic (mid) 15
Essence of Water (high) 12
Essence of Magic (high) 10
Skills

Leader Skill

Increases the HP of ally monsters by 38% in the Arena.

Commander Strike

Attacks the enemy to inflict damage that ignores all damage reduction effects.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +5%
Lv. 5 Damage +5%
Lv. 6 Damage +10%

Crest of Steel

Grants the counterattack effect for 2 turns and Threat state on the ally target. Enemies excluding the boss can only attack the target under the Threat state with attack skills while enemies attack with a single-target skill 2 times.  

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Launch Order

Attacks all enemies to remove all beneficial effects. Afterwards, increases the Attack Bar of the ally with the highest Attack Bar by 25% and the Attack Power of the ally with the second highest Attack Bar for 2 turns.   4.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Lionel

Type Attack
ATK 911 
DEF 582 
HP 9720 
SPD 113 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Skills

Leader Skill

Increases the HP of ally monsters by 38% in the Arena.

Commander Strike

Attacks the enemy to inflict damage that ignores all damage reduction effects.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +5%
Lv. 5 Damage +5%
Lv. 6 Damage +10%

Crest of Steel

Grants the counterattack effect for 2 turns and Threat state on the ally target. Enemies excluding the boss can only attack the target under the Threat state with attack skills while enemies attack with a single-target skill 2 times.  

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Launch Order

Attacks all enemies to remove all beneficial effects. Afterwards, increases the Attack Bar of the ally with the highest Attack Bar by 25% and the Attack Power of the ally with the second highest Attack Bar for 2 turns.   4.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1