Fire Dokkaebi Princess and Sapsaree

Type Support
ATK 351 
DEF 303 
HP 4905 
SPD 102 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Fire (mid) 20
Essence of Magic (mid) 15
Essence of Fire (high) 10
Essence of Magic (high) 5
Obtainable from:
Skills

Bring It Here!

Attacks the enemy and creates a shield equal to 10% of your MAX HP on the ally with the lowest HP status for 2 turns. In addition, Sapsaree attacks the enemy and absorbs the target's Attack Bar by 30% with a 70% chance if you gain a turn while under inability effects.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +5%
Lv. 5 Damage +5%
Lv. 6 Effect Rate +10%
Lv. 7 Damage +10%
Lv. 8 Effect Rate +15%

Run!!

Attacks all enemies 2 times to decrease their Defense for 2 turns with a 50% chance each.   1.7*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +15%
Lv. 5 Cooltime Turn -1

Gold Please!

Grants immunity to all allies for 2 turns and increases their chances of landing a Critical Hit for 2 turns. The same effects are granted for 3 turns for Fire Monsters.  

Lv. 2 Cooltime Turn -1

Yeji and Sapsaree

Type Support
ATK 517 
DEF 452 
HP 7260 
SPD 103 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Skills

Leader Skill

Increases the accuracy of ally monsters by 30%.

Bring It Here!

Attacks the enemy and creates a shield equal to 10% of your MAX HP on the ally with the lowest HP status for 2 turns. In addition, Sapsaree attacks the enemy and absorbs the target's Attack Bar by 30% with a 70% chance if you gain a turn while under inability effects.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +5%
Lv. 5 Damage +5%
Lv. 6 Effect Rate +10%
Lv. 7 Damage +10%
Lv. 8 Effect Rate +15%

Run!!

Attacks all enemies 2 times to decrease their Defense for 2 turns with a 50% chance each.   1.7*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +15%
Lv. 5 Cooltime Turn -1

Gold Please!

Grants immunity to all allies for 2 turns and increases their chances of landing a Critical Hit for 2 turns. The same effects are granted for 3 turns for Fire Monsters.  

Lv. 2 Cooltime Turn -1