Wind Inugami

Type Defense
ATK 183 
DEF 253 
HP 3270 
SPD 107 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Wind (low) 10
Essence of Magic (low) 5
Essence of Wind (mid) 15
Essence of Magic (mid) 10
Obtainable from:
Skills

Leader Skill

Increases the attack speed of ally monsters with Wind attribute by 23%.

Scratch

Attacks the enemy with razor-sharp claws and decreases their Defense for 2 turns with a 50% chance.   3.7*{ATK}

Lv. 2 Effect Rate +10%
Lv. 3 Damage +10%
Lv. 4 Effect Rate +10%
Lv. 5 Damage +10%
Lv. 6 Effect Rate +10%
Lv. 7 Damage +10%
Lv. 8 Effect Rate +20%

Seize

Attacks the enemy and removes all beneficial effects on the target.   5.5*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Ramahan

Type Defense
ATK 255 
DEF 380 
HP 5175 
SPD 108 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the attack speed of ally monsters with Wind attribute by 23%.

Scratch

Attacks the enemy with razor-sharp claws and decreases their Defense for 2 turns with a 50% chance.   3.7*{ATK}

Lv. 2 Effect Rate +10%
Lv. 3 Damage +10%
Lv. 4 Effect Rate +10%
Lv. 5 Damage +10%
Lv. 6 Effect Rate +10%
Lv. 7 Damage +10%
Lv. 8 Effect Rate +20%

Seize

Attacks the enemy and removes all beneficial effects on the target.   5.5*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Smother

Deals damage proportionate to your Defense to the enemy target. If the target dies, you instantly gain another turn. The damage also increases as the enemy's HP status decreases.   {DEF}*(12.0 - 4.1*{Target Current HP %})

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Cooltime Turn -1

Ramahan

Type Defense
ATK 549 
DEF 812 
HP 10050 
SPD 108 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the attack speed of ally monsters with Wind attribute by 23%.

Scratch

Attacks the enemy with razor-sharp claws and decreases the Defense for 2 turns. This attack will deal more damage according to your Defense.   1.8*{ATK} + 2.7*{DEF}

Lv. 2 Damage +5%
Lv. 3 Damage +15%

Seize

Attacks the enemy and removes all beneficial effects on the target. This attack will deal more damage according to your Defense.   2.5*{ATK} + 4.0*{DEF}

Lv. 2 Damage +5%
Lv. 3 Damage +15%

Smother

Deals damage proportionate to your Defense to the enemy target. If the target dies, you instantly gain another turn. The damage also increases as the enemy's HP status decreases.   {DEF}*(14.0 - 5.2*{Target Current HP %})

Lv. 2 Damage +15%
Lv. 3 Cooltime Turn -1