Water Bearman

Type HP
ATK 140 
DEF 236 
HP 4185 
SPD 100 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Water (low) 10
Essence of Magic (low) 5
Essence of Water (mid) 15
Essence of Magic (mid) 10
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters with Water attribute by 30%.

Uppercut

Strikes and provokes the enemy for 1 turn with a 50% chance.   3.8*{ATK}

Lv. 2 Effect Rate +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +5%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%
Lv. 7 Effect Rate +15%

Strike

Slams the enemy to deal damage and decreases the Attack Power for 2 turns. This attack will deal more damage according to your MAX HP.   3.0*{ATK} + 0.15*{MAX HP}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Gruda

Type HP
ATK 190 
DEF 368 
HP 6330 
SPD 101 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters with Water attribute by 30%.

Uppercut

Strikes and provokes the enemy for 1 turn with a 50% chance.   3.8*{ATK}

Lv. 2 Effect Rate +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +5%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%
Lv. 7 Effect Rate +15%

Strike

Slams the enemy to deal damage and decreases the Attack Power for 2 turns. This attack will deal more damage according to your MAX HP.   3.0*{ATK} + 0.15*{MAX HP}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Willpower (Passive)

Decreases all incoming damage by 25%. [Automatic Effect]