Wind Bearman

Type Attack
ATK 205 
DEF 196 
HP 3795 
SPD 100 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Wind (low) 10
Essence of Magic (low) 5
Essence of Wind (mid) 15
Essence of Magic (mid) 10
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters with Wind attribute by 30%.

Uppercut

Strikes and provokes the enemy for 1 turn with a 50% chance.   3.8*{ATK}

Lv. 2 Effect Rate +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +5%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%
Lv. 7 Effect Rate +15%

Cry of Battlefield

Increases the Attack Power of all allies for 2 turns and removes 2 harmful effects.  

Lv. 2 Cooltime Turn -1

Dagorr

Type Attack
ATK 374 
DEF 250 
HP 5340 
SPD 101 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters with Wind attribute by 30%.

Uppercut

Strikes and provokes the enemy for 1 turn with a 50% chance.   3.8*{ATK}

Lv. 2 Effect Rate +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +5%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%
Lv. 7 Effect Rate +15%

Cry of Battlefield

Increases the Attack Power of all allies for 2 turns and removes 2 harmful effects.  

Lv. 2 Cooltime Turn -1

Flashing Strike

Strikes the enemy's camp to inflict damage on all enemies, decreasing their Attack Bar by 30%.   4.2*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Cooltime Turn -1