Light Epikion Priest

Type Support
ATK 297 
DEF 297 
HP 5790 
SPD 95 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Light (low) 5
Essence of Magic (low) 5
Essence of Light (mid) 20
Essence of Magic (mid) 15
Obtainable from:
Skills

Leader Skill

Increases the resistance of ally monsters by 33% in the Dungeons.

Absorb Mana

Attacks the enemy and recovers the HP by 50% of the damage dealt. This attack will deal more damage according to your MAX HP.   1.8*{ATK} + 0.12*{MAX HP}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +5%
Lv. 5 Damage +5%
Lv. 6 Damage +5%
Lv. 7 Damage +10%

Fill

Removes 1 harmful effect from all allies (excluding yourself) and recovers the HP of all allies (including yourself) by 20% each.  

Lv. 2 Recovery +10%
Lv. 3 Recovery +10%
Lv. 4 Recovery +10%
Lv. 5 Cooltime Turn -1

Light of Revival

Recovers the target ally's HP by 60% and increases the Defense for 3 turns. When used on a dead ally, revives the ally with 60% HP and increases the Defense for 3 turns, but the skill cooldown will have 2 turns increased.   0.6*{Target MAX HP} (Fixed)

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Iona

Type Support
ATK 379 
DEF 452 
HP 9330 
SPD 111 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the resistance of ally monsters by 33% in the Dungeons.

Absorb Mana

Attacks the enemy and recovers the HP by 50% of the damage dealt. This attack will deal more damage according to your MAX HP.   1.8*{ATK} + 0.12*{MAX HP}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +5%
Lv. 5 Damage +5%
Lv. 6 Damage +5%
Lv. 7 Damage +10%

Fill

Removes 1 harmful effect from all allies (excluding yourself) and recovers the HP of all allies (including yourself) by 20% each.  

Lv. 2 Recovery +10%
Lv. 3 Recovery +10%
Lv. 4 Recovery +10%
Lv. 5 Cooltime Turn -1

Light of Revival

Recovers the target ally's HP by 60% and increases the Defense for 3 turns. When used on a dead ally, revives the ally with 60% HP and increases the Defense for 3 turns, but the skill cooldown will have 2 turns increased.   0.6*{Target MAX HP} (Fixed)

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1