Light Occult Girl

Type HP
ATK 468 
DEF 452 
HP 7995 
SPD 104 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Light (mid) 10
Essence of Magic (mid) 5
Essence of Light (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the critical rate of ally monsters with Light attribute by 38%.

Help Me, Teddy

Summons a teddy bear to attack the enemy. This attack has a 15% chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn, up to 2 turns, if the enemy falls asleep.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +5%
Lv. 5 Damage +10%
Lv. 6 Damage +10%

Toy Knight

Summons a doll knight and attacks all enemies. Stuns them for 1 turn and decreases their Attack Speed for 2 turns with a 50% chance each.   3.4*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%

Light Guardian Angel

Increases the Defense of all allies for 2 turns and Attack Speed for 1 turn. Afterwards, attacks all enemies 3 times to inflict damage that increases accordingly to your MAX HP and Defense. Each attack has a 35% chance to remove 1 beneficial effect.   0.05*{MAX HP} + 0.75*{DEF}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Effect Rate +10%
Lv. 5 Cooltime Turn -1

Lora

Type HP
ATK 692 
DEF 659 
HP 11850 
SPD 120 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the critical rate of ally monsters with Light attribute by 38%.

Help Me, Teddy

Summons a teddy bear to attack the enemy. This attack has a 15% chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn, up to 2 turns, if the enemy falls asleep.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +5%
Lv. 5 Damage +10%
Lv. 6 Damage +10%

Toy Knight

Summons a doll knight and attacks all enemies. Stuns them for 1 turn and decreases their Attack Speed for 2 turns with a 50% chance each.   3.4*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%

Light Guardian Angel

Increases the Defense of all allies for 2 turns and Attack Speed for 1 turn. Afterwards, attacks all enemies 3 times to inflict damage that increases accordingly to your MAX HP and Defense. Each attack has a 35% chance to remove 1 beneficial effect.   0.05*{MAX HP} + 0.75*{DEF}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Effect Rate +10%
Lv. 5 Cooltime Turn -1