Dark Occult Girl

Type Attack
ATK 517 
DEF 476 
HP 6900 
SPD 104 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Dark (mid) 10
Essence of Magic (mid) 5
Essence of Dark (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the critical rate of ally monsters with Dark attribute by 38%.

Help Me, Teddy

Summons a teddy bear to attack the enemy. This attack has a 15% chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn, up to 2 turns, if the enemy falls asleep.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +5%
Lv. 5 Damage +10%
Lv. 6 Damage +10%

Girl's Prayer

Removes the harmful effects on all allies and recovers their HP. Recovery amount is proportionate to your MAX HP and Attack Power.   2.9*{ATK} + 0.11*{MAX HP}

Lv. 2 Recovery +10%
Lv. 3 Recovery +10%
Lv. 4 Recovery +10%
Lv. 5 Cooltime Turn -1

Dark Guardian Angel

Increases the Attack Power of all allies for 3 turns. Attacks all enemies 5 times and disturbs the HP recovery for 3 turns with a 30% chance each.   {ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Effect Rate +5%
Lv. 5 Cooltime Turn -1

Nicki

Type Attack
ATK 812 
DEF 648 
HP 10215 
SPD 105 
CRR 15%
CRD 50%
ACC 0%
RES 40%
Obtainable from:
Skills

Leader Skill

Increases the critical rate of ally monsters with Dark attribute by 38%.

Help Me, Teddy

Summons a teddy bear to attack the enemy. This attack has a 15% chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn, up to 2 turns, if the enemy falls asleep.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +5%
Lv. 5 Damage +10%
Lv. 6 Damage +10%

Girl's Prayer

Removes the harmful effects on all allies and recovers their HP. Recovery amount is proportionate to your MAX HP and Attack Power.   2.9*{ATK} + 0.11*{MAX HP}

Lv. 2 Recovery +10%
Lv. 3 Recovery +10%
Lv. 4 Recovery +10%
Lv. 5 Cooltime Turn -1

Dark Guardian Angel

Increases the Attack Power of all allies for 3 turns. Attacks all enemies 5 times and disturbs the HP recovery for 3 turns with a 30% chance each.   {ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Effect Rate +5%
Lv. 5 Cooltime Turn -1