Water Drunken Master

Type Attack
ATK 231 
DEF 214 
HP 3135 
SPD 98 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Water (low) 10
Essence of Magic (low) 5
Essence of Water (mid) 15
Essence of Magic (mid) 10
Obtainable from:
Skills

Leader Skill

Increases the HP of ally monsters by 21% in Guild content.

Rolling Punch

Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.   1.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%

One More Drink

Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards.   2.4*{ATK}

Lv. 2 Recovery +10%
Lv. 3 Recovery +10%
Lv. 4 Recovery +10%
Lv. 5 Cooltime Turn -1

Seal Punch

Attacks the enemy with a swift attack. Increases the Attack Bar of all allies by 15% each and Attack Speed for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards.   7.2*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Mao

Type Attack
ATK 386 
DEF 291 
HP 4545 
SPD 99 
CRR 30%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the HP of ally monsters by 21% in Guild content.

Rolling Punch

Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.   1.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%

One More Drink

Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards.   2.4*{ATK}

Lv. 2 Recovery +10%
Lv. 3 Recovery +10%
Lv. 4 Recovery +10%
Lv. 5 Cooltime Turn -1

Seal Punch

Attacks the enemy with a swift attack. Increases the Attack Bar of all allies by 15% each and Attack Speed for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards.   7.2*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1