Water Beast Monk

Type HP
ATK 444 
DEF 428 
HP 8715 
SPD 100 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Water (mid) 10
Essence of Magic (mid) 5
Essence of Water (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the attack speed of ally monsters by 24%.

Crushing Blow

Strikes the enemy and removes 1 beneficial effect from the enemy with a 75% chance.   4.2*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%

Defend

Escorts the ally target for 3 turns and instantly recovers your turn. Receives half of the damage inflicted on the escorted target while making the damage dealt to the escorted target to 0 and counterattacks the enemy target.  

Lv. 2 Cooltime Turn -1

Trick of Water

Attacks all enemies with a spell that summons the power of water to decreases their Attack Speed for 2 turns with an 80% chance and increases the Attack Bar of all allies by 25%. The damage is proportionate to your MAX HP.   0.28*{MAX HP}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%
Lv. 7 Cooltime Turn -1

Chandra

Type HP
ATK 604 
DEF 659 
HP 13170 
SPD 101 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the attack speed of ally monsters by 24%.

Crushing Blow

Smashes the enemy and removes 1 beneficial effect from the enemy with a 75% chance. The damage of this skill is proportionate to your MAX HP and stuns the enemy for 1 turn with a 30% chance.   1.1*{ATK} + 0.18*{MAX HP}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%

Defend

Escorts the ally target for 3 turns and instantly recovers your turn. Receives half of the damage inflicted on the escorted target while making the damage dealt to the escorted target to 0 and counterattacks the enemy target.  

Lv. 2 Cooltime Turn -1

Trick of Water

Attacks all enemies with a spell that summons the power of water to decreases their Attack Speed for 2 turns with an 80% chance and increases the Attack Bar of all allies by 25%. The damage is proportionate to your MAX HP.   0.28*{MAX HP}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%
Lv. 7 Cooltime Turn -1