| Type | Support | 
|---|---|
| ATK | 309 | 
| DEF | 327 | 
| HP | 5175 | 
| SPD | 100 | 
| CRR | 15% | 
| CRD | 50% | 
| ACC | 0% | 
| RES | 15% | 
                                                
                                                    15                                                
                                            
                                                
                                                    15                                                
                                            
                                                
                                                    12                                                
                                            
                                                
                                                    7                                                
                                            
| Skills | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
                                             
                                         | 
                                        
                                            Leader SkillIncreases the attack speed of ally monsters by 19%.  | 
                                    |||||||||||
                                             
                                         | 
                                        
                                            Pierce SoulAttacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns. 2.0*{ATK}  
                                             | 
                                        
                                                
  | 
                                    ||||||||||
                                             
                                         | 
                                        
                                            Soul DevourerDeals damage proportionate to your MAX HP to an enemy target and recovers 50% of the damage dealt as HP. The damage increases as the enemy's HP becomes lower. {MAX HP}*(0.7 - 0.3*{Target Current HP %})  
                                             | 
                                        
                                                
  | 
                                    ||||||||||
                                             
                                         | 
                                        
                                            Savior(Passive)On each turn, grants a shield which is equivalent to 20% of your HP and lasts for 2 turns to an ally with the lowest HP ratio. [Automatic Effect] 0.2*{MAX HP} (Fixed)  
                                             | 
                                        
                                                
  | 
                                    ||||||||||