Light Anubis

Type Support
ATK 333 
DEF 315 
HP 4995 
SPD 100 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Light (mid) 15
Essence of Magic (mid) 15
Essence of Light (high) 12
Essence of Magic (high) 7
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters by 25%.

Pierce Soul

Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns.   2.0*{ATK}

Lv. 2 Effect Rate +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +5%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +15%

Brand of Hell

Attacks the enemy three times, with each attack having a 50% chance to receive a Branding effect for 2 turns. The damage increases as the enemy's HP becomes lower.   {ATK}*(4.4 - 2.2*{Target Current HP %})

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Secret of Eternal Life

Removes all harmful effects on all allies and recovers their HP by 30% of your MAX HP. Revives all dead allies with 30% HP if there's any defeated ally but the skill cooldown will be increased by 2 turns for each revived ally.  

Lv. 2 Recovery +10%
Lv. 3 Recovery +10%
Lv. 4 Cooltime Turn -1

Amarna

Type Support
ATK 500 
DEF 468 
HP 7260 
SPD 101 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters by 25%.

Pierce Soul

Attacks the enemy 2 times to decrease the Defense for 2 turns with a 30% chance each and disturbs the HP recovery.   2.0*{ATK}

Lv. 2 Effect Rate +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +5%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +15%

Brand of Hell

Attacks the enemy three times, with each attack having a 50% chance to receive a Branding effect for 2 turns. The damage increases as the enemy's HP becomes lower.   {ATK}*(4.4 - 2.2*{Target Current HP %})

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Secret of Eternal Life

Removes all harmful effects on all allies and recovers their HP by 30% of your MAX HP. Revives all dead allies with 30% HP if there's any defeated ally but the skill cooldown will be increased by 2 turns for each revived ally.  

Lv. 2 Recovery +10%
Lv. 3 Recovery +10%
Lv. 4 Cooltime Turn -1