Fire Fairy King

Type Attack
ATK 517 
DEF 468 
HP 7020 
SPD 97 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Fire (mid) 10
Essence of Magic (mid) 5
Essence of Fire (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the critical rate of ally monsters by 33% in the Arena.

Serenity

Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.   1.8*{ATK}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +15%

Overwhelm of Fire

Attacks all enemies to disturb their HP recovery for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each.   3.2*{ATK}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Hellfire

Removes all beneficial effects granted on the enemy and weakens the enemy's Defense for 1 turn. Decreases the HP of yourself and the enemy target by 40% each with a flame and decreases the HP by 15% each if it's a Boss. Inflicts great damage to the target and creates a shield that's 50% of the inflicted damage for 3 turns afterwards.   8.6*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Daphnis

Type Attack
ATK 834 
DEF 648 
HP 9885 
SPD 98 
CRR 15%
CRD 50%
ACC 25%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the critical rate of ally monsters by 33% in the Arena.

Serenity

Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.   1.8*{ATK}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +15%

Overwhelm of Fire

Attacks all enemies to disturb their HP recovery for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each.   3.2*{ATK}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Hellfire

Removes all beneficial effects granted on the enemy and weakens the enemy's Defense for 1 turn. Decreases the HP of yourself and the enemy target by 40% each with a flame and decreases the HP by 15% each if it's a Boss. Inflicts great damage to the target and creates a shield that's 50% of the inflicted damage for 3 turns afterwards.   8.6*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1