Fire Panda Warrior

Type Defense
ATK 428 
DEF 541 
HP 7260 
SPD 95 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Fire (mid) 10
Essence of Magic (mid) 5
Essence of Fire (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters by 33%.

Sequential Attack

Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns.   1.3*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%

Calm Mind

Removes the harmful effects casted on yourself and counterattacks for 2 turns when attacked. Recovers 15% of the HP of all allies in each turn for the next 2 turns.  

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Panda Supremacy

Attacks the enemy 4 times. Each attack will grant HP Recovery Disturb, Glancing Hit Rate Increase, Attack Power Decrease, and Attack Speed Decrease for 2 turns with a 70% chance respectively. The inflicted damage is proportionate to your Defense. The damage increases by 20% per harmful effect granted on the enemy.   1.6*{DEF}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +15%
Lv. 5 Effect Rate +20%
Lv. 6 Cooltime Turn -1
Lv. 7 Cooltime Turn -1

Xiong Fei

Type Defense
ATK 615 
DEF 823 
HP 10545 
SPD 96 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters by 33%.

Sequential Attack

Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns.   1.3*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%

Calm Mind

Removes the harmful effects granted on all allies and recovers their HP by 15% each turn for 2 turns. In addition, you will counterattack whenever you're attacked for 2 turns.  

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Panda Supremacy

Attacks the enemy 4 times. Each attack will grant HP Recovery Disturb, Glancing Hit Rate Increase, Attack Power Decrease, and Attack Speed Decrease for 2 turns with a 70% chance respectively. The inflicted damage is proportionate to your Defense. The damage increases by 20% per harmful effect granted on the enemy.   1.6*{DEF}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +15%
Lv. 5 Effect Rate +20%
Lv. 6 Cooltime Turn -1
Lv. 7 Cooltime Turn -1