| Type | Attack | 
|---|---|
| ATK | 374 | 
| DEF | 303 | 
| HP | 4545 | 
| SPD | 101 | 
| CRR | 15% | 
| CRD | 50% | 
| ACC | 0% | 
| RES | 15% | 
                                                
                                                    20                                                
                                            
                                                
                                                    15                                                
                                            
                                                
                                                    10                                                
                                            
                                                
                                                    5                                                
                                            
| Skills | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
                                             
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                                            Roll DiceRolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number. 1.9*{ATK}  
                                                     
                                                     
                                                     
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                                            Dice TrickRolls 2 dice to attack all enemies and randomly grants Unrecoverable for 2 turns, Decrease DEF for 2 turns or Remove 1 Beneficial Effect. More effects will be granted as the sum of the numbers increases. Instantly gains another turn if you get the same number. 3.0*{ATK}  
                                                     
                                                     
                                                     
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                                            Dice MadnessRolls the dice 4 times to attack all enemies 4 times, with damage increasing as the number of dice is larger. If the number is the same as the previous number, the attack is guaranteed to land as a Critical Hit and will ignore the enemy's Defense. {ATK}*(0.1*DICE + 0.7)  
                                                     
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