Type | Support |
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ATK | 333 |
DEF | 315 |
HP | 4995 |
SPD | 101 |
CRR | 15% |
CRD | 50% |
ACC | 0% |
RES | 15% |
Skills | ||||||||||||
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Roll DiceRolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number. 1.9*{ATK} |
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Unlucky 7Rolls 2 dice to attack all enemies and Stuns them for 1 turn if the sum of the numbers is greater than 7, and decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gains another turn if you get the same number. 3.0*{ATK} |
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To Live or To Die (Passive)Rolls 2 dice every turn to recover your HP, and revives all dead allies if you get the same number. The larger the sum of the dice, the more HP you recover and the more HP the revived allies will have. The smaller the sum of the dice, the larger the increase in the revived allies' Attack Bar. [Automatic Effect] |