Water Druid

Type Defense
ATK 476 
DEF 492 
HP 7260 
SPD 98 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Water (mid) 10
Essence of Magic (mid) 5
Essence of Water (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Touch of Punishment

Attacks an enemy and stuns the target for 1 turn with a 35% chance.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%

Wild Blow

Attacks an enemy to inflict damage that increases according to your Defense and recovers 30% of the inflicted damage as HP.   4.0*{ATK} + 4.0*{DEF}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Damage +15%
Lv. 6 Cooltime Turn -1

Wild Cure

Recovers the HP of all allies by 30%.  

Lv. 2 Recovery +5%
Lv. 3 Recovery +10%
Lv. 4 Recovery +15%
Lv. 5 Cooltime Turn -1

Abellio

Type Defense
ATK 692 
DEF 747 
HP 10545 
SPD 99 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Touch of Punishment

Attacks an enemy and stuns the target for 1 turn with a 35% chance.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%

Wild Blow

Attacks an enemy to inflict damage that increases according to your Defense and recovers 30% of the inflicted damage as HP. In addition, when used in Beast Form, the damage you inflict will be increased by 20% and then transforms into Druid Form.   4.0*{ATK} + 4.0*{DEF}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Damage +15%
Lv. 6 Cooltime Turn -1

Wild Cure

Recovers the HP of all allies by 30% and increases their Attack Bar by 15%. When used in Druid Form, transforms into Beast Form afterwards and Provokes all enemies for 1 turn with a 50% chance.  

Lv. 2 Recovery +5%
Lv. 3 Recovery +10%
Lv. 4 Recovery +15%
Lv. 5 Cooltime Turn -1

Druid's Wit (Passive)

Removes all harmful effects granted on yourself and increases your Attack Bar by 100% if an ally's HP falls to 40% or below by receiving damage from an enemy. [Automatic Effect]  

Skills (transformed)

Touch of Punishment

Attacks an enemy and stuns the target for 1 turn with a 35% chance.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%

Wild Blow

Attacks an enemy to inflict damage that increases according to your Defense and recovers 30% of the inflicted damage as HP. In addition, when used in Beast Form, the damage you inflict will be increased by 20% and then transforms into Druid Form.   4.0*{ATK} + 4.0*{DEF}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Damage +15%
Lv. 6 Cooltime Turn -1

Wild Cure

Recovers the HP of all allies by 30% and increases their Attack Bar by 15%. When used in Druid Form, transforms into Beast Form afterwards and Provokes all enemies for 1 turn with a 50% chance.  

Lv. 2 Recovery +5%
Lv. 3 Recovery +10%
Lv. 4 Recovery +15%
Lv. 5 Cooltime Turn -1

Endurance of Beast (Passive)

Increases your Attack Bar by 15% when you're attacked. Also recovers the HP of all allies by 10% every turn. [Automatic Effect]