Fire Striker

Type Attack
ATK 589 
DEF 404 
HP 6900 
SPD 102 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Fire (mid) 10
Essence of Magic (mid) 5
Essence of Fire (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the attack power of ally monsters by 33%.

Mach Punch

Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.   3.7*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +10%
Lv. 5 Damage +15%
Lv. 6 Effect Rate +15%

Iron Uppercut

Uses an uppercut to attack the enemy and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 30% chance.   6.1*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +15%
Lv. 5 Cooltime Turn -1

Attack is the Best Form of Defense (Passive)

When being attacked by an enemy, the chance of receiving a Glancing Hit increases up to 50% as the enemy's Attack Power is lower than your Attack Power. If the enemy's attack lands as a Glancing Hit, removes 1 harmful effect counterattacks with [Iron Uppercut]. [Automatic Effect]  

Douglas

Type Attack
ATK 889 
DEF 593 
HP 9885 
SPD 103 
CRR 15%
CRD 50%
ACC 25%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the attack power of ally monsters by 33%.

Mach Punch

Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.   3.7*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Effect Rate +10%
Lv. 5 Damage +15%
Lv. 6 Effect Rate +15%

Iron Uppercut

Uses an uppercut to attack the enemy and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 30% chance.   6.1*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +15%
Lv. 5 Cooltime Turn -1

Attack is the Best Form of Defense (Passive)

When being attacked by an enemy, the chance of receiving a Glancing Hit increases up to 50% as the enemy's Attack Power is lower than your Attack Power. If the enemy's attack lands as a Glancing Hit, removes 1 harmful effect counterattacks with [Iron Uppercut]. [Automatic Effect]