Type | Attack |
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ATK | 557 |
DEF | 428 |
HP | 7020 |
SPD | 102 |
CRR | 15% |
CRD | 50% |
ACC | 0% |
RES | 15% |
Skills | ||||||||||||
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Leader SkillIncreases the accuracy of ally monsters by 41%. |
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Mach PunchAttacks the enemy and decreases the Attack Power for 2 turns with a 50% chance. 3.7*{ATK} |
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Iron UppercutUses an uppercut to attack the enemy and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 30% chance. 6.1*{ATK} |
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Triple CrushAttacks the enemy with an attack that won't land as a Glancing Hit to remove all beneficial effects and weakens the Defense for 2 turns. If the attack lands as a Critical Hit, attacks the enemy once again to weaken the Defense for 2 turns. If the enemy's Defense is weakened, attacks the enemy with a powerful finishing strike. In addition, the cooldown time of [Triple Crush] will reset if the attack is not made until the finishing strike. 2.4*{ATK} |
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