| Type | Attack | 
|---|---|
| ATK | 557 | 
| DEF | 428 | 
| HP | 7020 | 
| SPD | 102 | 
| CRR | 15% | 
| CRD | 50% | 
| ACC | 0% | 
| RES | 15% | 
                                                
                                                    10                                                
                                            
                                                
                                                    5                                                
                                            
                                                
                                                    20                                                
                                            
                                                
                                                    15                                                
                                            
| Skills | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
                                             
                                         | 
                                        
                                            Leader SkillIncreases the accuracy of ally monsters by 41%.  | 
                                    |||||||||||
                                             
                                         | 
                                        
                                            Mach PunchAttacks the enemy and decreases the Attack Power for 2 turns with a 50% chance. 3.7*{ATK}  
                                             | 
                                        
                                                
  | 
                                    ||||||||||
                                             
                                         | 
                                        
                                            Iron UppercutUses an uppercut to attack the enemy and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 30% chance. 6.1*{ATK}  
                                                     
                                             | 
                                        
                                                
  | 
                                    ||||||||||
                                             
                                         | 
                                        
                                            Triple CrushAttacks the enemy with an attack that won't land as a Glancing Hit to remove all beneficial effects and weakens the Defense for 2 turns. If the attack lands as a Critical Hit, attacks the enemy once again to weaken the Defense for 2 turns. If the enemy's Defense is weakened, attacks the enemy with a powerful finishing strike. In addition, the cooldown time of [Triple Crush] will reset if the attack is not made until the finishing strike. 2.4*{ATK}  
                                                     
                                                     
                                             | 
                                        
                                                
  | 
                                    ||||||||||