| Type | HP | 
|---|---|
| ATK | 525 | 
| DEF | 404 | 
| HP | 7875 | 
| SPD | 100 | 
| CRR | 15% | 
| CRD | 50% | 
| ACC | 0% | 
| RES | 15% | 
                                                
                                                    10                                                
                                            
                                                
                                                    5                                                
                                            
                                                
                                                    20                                                
                                            
                                                
                                                    15                                                
                                            
| Skills | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
                                             
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                                            Leader SkillIncreases the critical rate of ally monsters by 33% in the Arena.  | 
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                                            Sword of PromiseAttacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Seal of Water] is automatically activated if the enemy dies. 4.1*{ATK} + 180  
                                                     
                                                     
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                                            Seal of WaterAttacks the enemy, decreasing its Attack Speed for 2 turns and freezing the enemy for 1 turn. The damage is proportionate to the enemy's MAX HP. 4.8*{ATK} + 0.11*{Target MAX HP}  
                                                     
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                                            First Aid (Passive)Reduces the damage of non-critical attacks by 20% and the damage of critical attacks by half, and removes all harmful effects. Additionally, recovers your HP by 10% and HP of the ally with the worst HP condition (excluding yourself) by 10% at the start of each turn. [Automatic Effect]  
                                                     
                                                     
                                                     
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