Water Valkyrja

Type HP
ATK 525 
DEF 404 
HP 7875 
SPD 100 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Water (mid) 10
Essence of Magic (mid) 5
Essence of Water (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the critical rate of ally monsters by 33% in the Arena.

Sword of Promise

Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Seal of Water] is automatically activated if the enemy dies.   4.1*{ATK} + 180

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%

Seal of Water

Attacks the enemy, decreasing its Attack Speed for 2 turns and freezing the enemy for 1 turn. The damage is proportionate to the enemy's MAX HP.   4.8*{ATK} + 0.11*{Target MAX HP}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

First Aid (Passive)

Reduces the damage of non-critical attacks by 20% and the damage of critical attacks by half, and removes all harmful effects. Additionally, recovers your HP by 10% and HP of the ally with the worst HP condition (excluding yourself) by 10% at the start of each turn. [Automatic Effect]  

Camilla

Type HP
ATK 714 
DEF 626 
HP 12015 
SPD 101 
CRR 30%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the critical rate of ally monsters by 33% in the Arena.

Sword of Promise

Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Seal of Water] is automatically activated if the enemy dies.   4.1*{ATK} + 180

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%

Seal of Water

Attacks the enemy, decreasing its Attack Speed for 2 turns and freezing the enemy for 1 turn. The damage is proportionate to the enemy's MAX HP.   4.8*{ATK} + 0.11*{Target MAX HP}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

First Aid (Passive)

Reduces the damage of non-critical attacks by 20% and the damage of critical attacks by half, and removes all harmful effects. Additionally, recovers your HP by 10% and HP of the ally with the worst HP condition (excluding yourself) by 10% at the start of each turn. [Automatic Effect]