| Type | Support | 
|---|---|
| ATK | 484 | 
| DEF | 484 | 
| HP | 7260 | 
| SPD | 100 | 
| CRR | 15% | 
| CRD | 50% | 
| ACC | 0% | 
| RES | 15% | 
                                                
                                                    10                                                
                                            
                                                
                                                    5                                                
                                            
                                                
                                                    20                                                
                                            
                                                
                                                    15                                                
                                            
| Skills | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
                                             
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                                            Leader SkillIncreases the attack speed of ally monsters by 33% in the Arena.  | 
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                                            Sword of PromiseAttacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Seal of Fire] is automatically activated if the enemy dies. 4.1*{ATK} + 180  
                                                     
                                                     
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                                            Seal of FireAttacks the enemy, removing 1 beneficial effect and decreasing its Defense for 2 turns. The damage is proportionate to the enemy's MAX HP. 4.8*{ATK} + 0.11*{Target MAX HP}  
                                                     
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                                            Warrior's ReturnRevives the dead ally with 30% HP and increases the revived ally's Attack Power for 1 turn. In addition, if [Warrior's Return] skill is available to be used, the skill will be activated instantly when another ally takes damage that causes death. The MAX skill cooldown is increased by 2 turns each, up to 2 times, whenever you revive an ally with this skill.  
                                                     
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