Light Valkyrja

Type Defense
ATK 468 
DEF 509 
HP 7140 
SPD 100 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Light (mid) 10
Essence of Magic (mid) 5
Essence of Light (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the HP of ally monsters by 44% in the Arena.

Sword of Promise

Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Seal of Light] is automatically activated if the enemy dies.   4.1*{ATK} + 180

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%

Seal of Light

Attacks the enemy to increase its chances of landing a Glancing Hit and Silence the enemy for 2 turns each. The enemy under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. The damage is proportionate to the enemy's MAX HP.   4.8*{ATK} + 0.11*{Target MAX HP}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

God's Shield (Passive)

Calls upon the power of the divine shield, gaining immunity against all harmful effects. Additionally, the chance of allies receiving a Critical Hit is reduced by 15%. The effect is not accumulated with other critical hit reduction effects. [Automatic Effect]  

Akroma

Type Defense
ATK 681 
DEF 747 
HP 10710 
SPD 116 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the HP of ally monsters by 44% in the Arena.

Sword of Promise

Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Seal of Light] is automatically activated if the enemy dies.   4.1*{ATK} + 180

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%

Seal of Light

Attacks the enemy to increase its chances of landing a Glancing Hit and Silence the enemy for 2 turns each. The enemy under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. The damage is proportionate to the enemy's MAX HP.   4.8*{ATK} + 0.11*{Target MAX HP}

Lv. 2 Damage +5%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

God's Shield (Passive)

Calls upon the power of the divine shield, gaining immunity against all harmful effects. Additionally, the chance of allies receiving a Critical Hit is reduced by 15%. The effect is not accumulated with other critical hit reduction effects. [Automatic Effect]