Dark Chimera

Type Attack
ATK 484 
DEF 468 
HP 7500 
SPD 94 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Dark (mid) 10
Essence of Magic (mid) 5
Essence of Dark (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the HP of ally monsters with Dark attribute by 50%.

Trample

Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.   {ATK}*(4.1 - 0.3*{Target Current HP %})

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%

Unleashed Fury

Gains increased Attack Power and Immunity against harmful effects for 3 turns. Instantly recovers a turn when used.   3.5*{ATK}

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Forbidden Power (Passive)

Inflicts up to 2 extra attacks with 50% of the damage and removes a beneficial effect from the enemy if you get a Critical Hit. [Automatic Effect]  

Zeratu

Type Attack
ATK 790 
DEF 637 
HP 10710 
SPD 95 
CRR 30%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the HP of ally monsters with Dark attribute by 50%.

Trample

Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.   {ATK}*(4.1 - 0.3*{Target Current HP %})

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%

Unleashed Fury

Gains increased Attack Power and Immunity against harmful effects for 3 turns. Instantly recovers a turn when used.   3.5*{ATK}

Lv. 2 Cooltime Turn -1
Lv. 3 Cooltime Turn -1

Forbidden Power (Passive)

Inflicts up to 2 extra attacks with 50% of the damage and removes a beneficial effect from the enemy if you get a Critical Hit. [Automatic Effect]