Water Imp Champion

Type Attack
ATK 244 
DEF 175 
HP 3540 
SPD 101 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Water (low) 10
Essence of Magic (low) 5
Essence of Water (mid) 15
Essence of Magic (mid) 10
Obtainable from:
Skills

Spear Charge

Charges towards the enemy with a spear to inflict continuous damage for 1 turn. Increases your Attack Power for 2 turns if you get a Critical Hit.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%

Spear Pierce

Pierces the enemy with a spear and inflicts damage proportionate to the target's MAX HP. Inflicts continuous damage for 2 turns if you get a Critical Hit.   4.8*{ATK} + 0.1*{Target MAX HP}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Wipe Out

Charges towards the enemy to attack 5 times, and either inflicts continuous damage for 1 turn with a 75% chance or ignores the enemy's Defense with a 25% chance with each attack.   1.5*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Yaku

Type Attack
ATK 386 
DEF 297 
HP 4455 
SPD 102 
CRR 30%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Spear Charge

Charges towards the enemy with a spear to inflict continuous damage for 1 turn. Increases your Attack Power for 2 turns if you get a Critical Hit.   3.8*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%

Spear Pierce

Pierces the enemy with a spear and inflicts damage proportionate to the target's MAX HP. Inflicts continuous damage for 2 turns if you get a Critical Hit.   4.8*{ATK} + 0.1*{Target MAX HP}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1

Wipe Out

Charges towards the enemy to attack 5 times, and either inflicts continuous damage for 1 turn with a 75% chance or ignores the enemy's Defense with a 25% chance with each attack.   1.5*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1