Fire Dragon Knight

Type Attack
ATK 557 
DEF 387 
HP 7635 
SPD 99 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Fire (mid) 10
Essence of Magic (mid) 5
Essence of Fire (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters with Fire attribute by 50%.

Dragon's Might

Inflicts continuous damage for 2 turns if you land a Critical Hit.   4.3*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%

Justice

Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies.   {ATK}*(13.5 - 5.5*{Living Ally %})

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Cooltime Turn -1
Lv. 5 Damage +10%
Lv. 6 Cooltime Turn -1

Noble Blood (Passive)

Your attacks won't land as Glancing Hits and the inflicted damage of one attack won't exceed 24% of the MAX HP. Additionally, counterattacks the attacker with a 50% chance when you're attacked. [Automatic Effect]   4.0*{ATK}

Laika

Type Attack
ATK 834 
DEF 571 
HP 11040 
SPD 100 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters with Fire attribute by 50%.

Dragon's Might

Attacks the enemy, inflicting Continuous Damage for 2 turns if the attack lands as a critical hit. Also recovers HP by 50% of the inflicted damage.   4.3*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%

Justice

Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies.   {ATK}*(13.5 - 5.5*{Living Ally %})

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Cooltime Turn -1
Lv. 5 Damage +10%
Lv. 6 Cooltime Turn -1

Noble Blood (Passive)

Your attacks won't land as Glancing Hits and the inflicted damage of one attack won't exceed 24% of the MAX HP. Additionally, counterattacks the attacker with a 50% chance when you're attacked. [Automatic Effect]   4.0*{ATK}