Light Dragon Knight

Type HP
ATK 452 
DEF 436 
HP 8475 
SPD 99 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Light (mid) 10
Essence of Magic (mid) 5
Essence of Light (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters with Light attribute by 50%.

Dragon's Might

Inflicts continuous damage for 2 turns if you land a Critical Hit.   4.3*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%

Justice

Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies.   {ATK}*(13.5 - 5.5*{Living Ally %})

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Cooltime Turn -1
Lv. 5 Damage +10%
Lv. 6 Cooltime Turn -1

King's Rage (Passive)

Gains immunity against inability effects and increases the Attack Power by 50% each time your allies are attacked or granted with harmful effects, up to 5 times. In addition, counterattacks with a 30% chance when you get attacked and increases the enemy's chances of landing a Glancing Hit for 1 turn when counterattacking with the effect of [King's Rage]. Afterwards, you go under the Threat state while the enemy attacks with a single-target skill 1 time. [Automatic Effect]  

Jager

Type HP
ATK 670 
DEF 626 
HP 12675 
SPD 100 
CRR 30%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters with Light attribute by 50%.

Dragon's Might

Inflicts continuous damage for 2 turns if you land a Critical Hit.   4.3*{ATK}

Lv. 2 Damage +5%
Lv. 3 Damage +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%

Justice

Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies.   {ATK}*(13.5 - 5.5*{Living Ally %})

Lv. 2 Damage +10%
Lv. 3 Damage +10%
Lv. 4 Cooltime Turn -1
Lv. 5 Damage +10%
Lv. 6 Cooltime Turn -1

King's Rage (Passive)

Gains immunity against inability effects and increases the Attack Power by 50% each time your allies are attacked or granted with harmful effects, up to 5 times. In addition, counterattacks with a 30% chance when you get attacked and increases the enemy's chances of landing a Glancing Hit for 1 turn when counterattacking with the effect of [King's Rage]. Afterwards, you go under the Threat state while the enemy attacks with a single-target skill 1 time. [Automatic Effect]