Dark Hell Lady

Type Support
ATK 460 
DEF 436 
HP 8355 
SPD 103 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Dark (mid) 10
Essence of Magic (mid) 5
Essence of Dark (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters by 44% in the Arena.

Wound

Attacks the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.   4.0*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%

Shatter

Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. Your Attack Bar will increase by 15% each when the attack lands as a Critical Hit.   1.5*{ATK}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1
Lv. 6 Cooltime Turn -1

Summon Perpetrator

Revives all dead allies with 30% HP and all skills are available to use. In addition, makes the revived allies invincible for 1 turn. The cooldown time of this skill is increased by 1 turn per revived ally.  

Lv. 2 Cooltime Turn -1

Craka

Type Support
ATK 769 
DEF 604 
HP 11535 
SPD 104 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the defense of ally monsters by 44% in the Arena.

Wound

Attacks the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.   4.0*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +10%

Shatter

Attacks all enemies 2 times with a sharp wind to steal 1 beneficial effect with a 30% chance each and to weaken the Defense for 2 turns with a 50% chance each. Your Attack Bar will increase by 15% each when the attack lands as a Critical Hit.   1.5*{ATK}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Cooltime Turn -1
Lv. 6 Cooltime Turn -1

Summon Perpetrator

Revives all dead allies with 30% HP and all skills are available to use. In addition, makes the revived allies invincible for 1 turn. The cooldown time of this skill is increased by 1 turn per revived ally.  

Lv. 2 Cooltime Turn -1