Dark Paladin

Type Defense
ATK 444 
DEF 525 
HP 7260 
SPD 101 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Dark (mid) 10
Essence of Magic (mid) 5
Essence of Dark (high) 20
Essence of Magic (high) 15
Obtainable from:
Skills

Leader Skill

Increases the critical rate of ally monsters by 33% in Guild content.

Justice Strike

Attacks and Stuns the enemy for 1 turn with a 15% chance.   4.0*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +15%

Fury of Punishment

Attacks the enemy 2 times to remove the beneficial effect with a 75% chance each and provokes the enemy for 1 turn. Afterwards, counterattacks whenever you're attacked for 2 turns.   3.0*{ATK}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +15%
Lv. 6 Cooltime Turn -1

Internal Force (Passive)

When the battle begins, balances the Defense and Attack Power so that the stat with the lower value will have the same value as the stat with the higher value. Creates a shield that's equivalent to your Defense for 2 turns when you get attacked, and the damage you inflict on an enemy will be increased by 30% when you have a shield. [Automatic Effect]   2.0*{DEF}

Leona

Type Defense
ATK 626 
DEF 801 
HP 10710 
SPD 102 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Obtainable from:
Skills

Leader Skill

Increases the critical rate of ally monsters by 33% in Guild content.

Justice Strike

Attacks and Stuns the enemy for 1 turn with an 85% chance.   4.0*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +10%
Lv. 6 Damage +15%

Fury of Punishment

Attacks the enemy 2 times to remove the beneficial effect with a 75% chance each and provokes the enemy for 1 turn. Afterwards, counterattacks whenever you're attacked for 2 turns.   3.0*{ATK}

Lv. 2 Damage +10%
Lv. 3 Effect Rate +10%
Lv. 4 Damage +10%
Lv. 5 Effect Rate +15%
Lv. 6 Cooltime Turn -1

Internal Force (Passive)

When the battle begins, balances the Defense and Attack Power so that the stat with the lower value will have the same value as the stat with the higher value. Creates a shield that's equivalent to your Defense for 2 turns when you get attacked, and the damage you inflict on an enemy will be increased by 30% when you have a shield. [Automatic Effect]   2.0*{DEF}