Water Weapon Master

Type Attack
ATK 597 
DEF 420 
HP 6540 
SPD 101 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Water (mid) 10
Essence of Magic (mid) 5
Essence of Water (high) 20
Essence of Magic (high) 15
Skills

Leader Skill

Increases the attack power of ally monsters by 33%.

Glaive Slash

Attacks the enemy 2 times to disturb the target's HP recovery for 2 turns with a 30% chance each.   1.9*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%
Lv. 6 Effect Rate +15%

Storm Scythe

Attacks all enemies 2 times to block them from receiving beneficial effects and to increase the chance of landing glancing hits for 2 turns with a 70% chance each. The damage increases according to the enemy's MAX HP.   1.3*{ATK} + 0.05*{Target MAX HP}

Lv. 2 Damage +10%
Lv. 3 Damage +15%
Lv. 4 Effect Rate +20%
Lv. 5 Cooltime Turn -1

Unlimited Power

Attacks all enemies and stuns for 1 turn if there are 4 or more enemies. The damage increases the higher the enemy's current HP. Attacks the selected target 6 times if there are 3 or fewer enemies and deals damage that ignores Defense up to 100% the lower the target's current HP.   {ATK}*(2.5*{Target Current HP %} + 3.5)

Lv. 2 Damage +10%
Lv. 3 Damage +15%
Lv. 4 Cooltime Turn -1

Liam

Type Attack
ATK 900 
DEF 615 
HP 9390 
SPD 102 
CRR 30%
CRD 50%
ACC 0%
RES 15%
Skills

Leader Skill

Increases the attack power of ally monsters by 33%.

Glaive Slash

Attacks the enemy 2 times to disturb the target's HP recovery for 2 turns with a 30% chance each.   1.9*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%
Lv. 6 Effect Rate +15%

Storm Scythe

Attacks all enemies 2 times to block them from receiving beneficial effects and to increase the chance of landing glancing hits for 2 turns with a 70% chance each. The damage increases according to the enemy's MAX HP.   1.3*{ATK} + 0.05*{Target MAX HP}

Lv. 2 Damage +10%
Lv. 3 Damage +15%
Lv. 4 Effect Rate +20%
Lv. 5 Cooltime Turn -1

Unlimited Power

Attacks all enemies and stuns for 1 turn if there are 4 or more enemies. The damage increases the higher the enemy's current HP. Attacks the selected target 6 times if there are 3 or fewer enemies and deals damage that ignores Defense up to 100% the lower the target's current HP.   {ATK}*(2.5*{Target Current HP %} + 3.5)

Lv. 2 Damage +10%
Lv. 3 Damage +15%
Lv. 4 Cooltime Turn -1