Dark Weapon Master

Type Attack
ATK 605 
DEF 404 
HP 6660 
SPD 101 
CRR 15%
CRD 50%
ACC 0%
RES 15%
Awake with:
Essence of Dark (mid) 10
Essence of Magic (mid) 5
Essence of Dark (high) 20
Essence of Magic (high) 15
Skills

Leader Skill

Increases the attack speed of ally monsters by 24%.

Glaive Slash

Attacks the enemy 2 times to disturb the target's HP recovery for 2 turns with a 30% chance each.   1.9*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%
Lv. 6 Effect Rate +15%

Storm Scythe

Attacks all enemies 2 times to block them from receiving beneficial effects and to increase the chance of landing glancing hits for 2 turns with a 70% chance each. The damage increases according to the enemy's MAX HP.   1.3*{ATK} + 0.05*{Target MAX HP}

Lv. 2 Damage +10%
Lv. 3 Damage +15%
Lv. 4 Effect Rate +20%
Lv. 5 Cooltime Turn -1

Shadowless Movement

Attacks all enemies 4 times. Each attack will decrease the Defense for 2 turns, decrease Attack Power for 2 turns, grant Continuous Damage for 2 turns and absorb 25% of Attack Bar respectively.   1.2*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +15%
Lv. 4 Cooltime Turn -1

Maximilian

Type Attack
ATK 922 
DEF 582 
HP 9555 
SPD 102 
CRR 30%
CRD 50%
ACC 0%
RES 15%
Skills

Leader Skill

Increases the attack speed of ally monsters by 24%.

Glaive Slash

Attacks the enemy 2 times to disturb the target's HP recovery for 2 turns with a 30% chance each.   1.9*{ATK}

Lv. 2 Damage +5%
Lv. 3 Effect Rate +5%
Lv. 4 Damage +10%
Lv. 5 Damage +10%
Lv. 6 Effect Rate +15%

Storm Scythe

Attacks all enemies 2 times to block them from receiving beneficial effects and to increase the chance of landing glancing hits for 2 turns with a 70% chance each. The damage increases according to the enemy's MAX HP.   1.3*{ATK} + 0.05*{Target MAX HP}

Lv. 2 Damage +10%
Lv. 3 Damage +15%
Lv. 4 Effect Rate +20%
Lv. 5 Cooltime Turn -1

Shadowless Movement

Attacks all enemies 4 times. Each attack will decrease the Defense for 2 turns, decrease Attack Power for 2 turns, grant Continuous Damage for 2 turns and absorb 25% of Attack Bar respectively.   1.2*{ATK}

Lv. 2 Damage +10%
Lv. 3 Damage +15%
Lv. 4 Cooltime Turn -1